Independent field archive
Pax Autocratica
Guides, Database & Tools
Verified Early Access guides and structured reference pages for the colony management and first-person roguelite systems of Pax Autocratica.
Site index
Explore Pax Autocratica
Guides
Browse launch-updated guides and the next coverage priorities.
View Guides 02Updates
Track verified Early Access patches, shipped changes, and developer priorities.
View Updates 03Beginner Guide
Learn the Early Access colony-to-combat loop without speculative builds.
View Beginner Guide 04Cores
Review verified Core systems, series, and future database fields.
View Cores 05Weapons
Browse the first source-checked weapon records and version context.
View Weapons 06Buildings
Browse confirmed structures, production modes, and logistics systems.
View Buildings 07Citizens
Review citizen work, fear, loyalty, rebellion, captives, and conversion.
View Citizens 08Colony
Connect citizens, jobs, resources, production, and expeditions.
View Colony 09Bosses
Track verified boss encounters and Sector Overlord coverage.
View BossesVerified overview
About Pax Autocratica
Pax Autocratica is described by its developer as a darkly satirical colony sim and FPS roguelite hybrid. Colony decisions include building, policies, citizen management, research, gathering, and manufacturing. Expeditions shift to first-person battles alongside soldiers and provide resources and new people that can support the colony.
The game entered Steam Early Access on August 10, 2026. Its first post-launch updates added capture options, soldier-management controls, save protection, and named Core adjustments. This site separates those source-checked facts from statistics and strategies that still need testing in the live build.
Correctness over volume.
Names, statistics, drop tables, and strategies stay unpublished until they can be verified.
Current coverage
Latest guides
Beginner Guide
Start with the verified colony-to-combat loop and the role of citizens, buildings, weapons, and cores.
View Beginner Guide 02Citizen Management
Understand the officially described links between work, fear, loyalty, rebellion, captives, and conversion.
View Citizen Management 03Colony Guide
See how citizens, jobs, resources, buildings, and production fit into the colony layer.
View Colony Guide