Database status

Partial verified catalog

Current state

Seven officially named structures are indexed. Early Access costs, recipes, levels, and production rates are still being verified.

Planned record fields

NameCategoryFunctionInputsOutputsRequirementsSourcePatch version

Source-checked entries

Verified building records

These structures were named by the developer. Their current launch-build requirements and numerical output are not inferred from older demo values.

Warehouse

Verified name

Official updates state that Order, Stock, and Auto production modes unlock after this building is constructed.

Version context
Official pre-launch build notes
Official reference
July 21, 2026 demo update
Verified
2026-08-17

Resource Transport Station

Verified name

Assigned soldiers can collect and haul materials produced by resource buildings; official notes also describe direct hauling to the Warehouse after an upgrade.

Category
Logistics
Version context
Official pre-launch build notes
Official reference
July 21–22, 2026 demo updates
Verified
2026-08-17

Prison

Verified name

Captured enemies can be held and processed through the colony's prisoner and conversion systems.

Category
Captive management
Version context
Official pre-launch build notes
Official reference
Official Steam store and update history
Verified
2026-08-17

Armor Workshop

Verified name

Official update notes reference its blueprints, research position, and guided construction quest.

Category
Production
Version context
Official pre-launch build notes
Official reference
January 21 and July 21, 2026 demo updates
Verified
2026-08-17

Weapon Research Center

Verified name

Official notes connect its level and upgrade materials to weapon-related crafting progression.

Category
Research and production
Version context
Official pre-launch build notes
Official reference
June 30, 2026 demo update
Verified
2026-08-17

Victory Square

Verified name

Official updates name Victory Square as a movable colony structure and a gathering point for soldiers reaching adulthood.

Version context
Official pre-launch build notes
Official reference
January 21 and June 30, 2026 demo updates
Verified
2026-08-17

Command Center

Verified name

The AG-12 notes confirm a research interface tied to the Command Center and state that it should not unlock before the structure is repaired.

Category
Colony progression
Version context
Early Access / AG-12
Official reference
Directive AG-12
Verified
2026-08-17

Colony building

The official overview describes colony growth from fragile shelters into a large, tightly managed, self-sustaining base. Buildings therefore sit inside a broader management system rather than functioning as decorative construction alone.

Production and resources

Citizens can be assigned to gather, mine, haul, research, and manufacture weapons, armor, food, and supplies. Official notes introduced Order, Stock, and Auto production modes after construction of the Warehouse, plus research queues and logistics through the Resource Transport Station. AG-12 also added manual quantity selection when depositing items into buildings.

Future database structure

The building catalog will support categories, production outputs, requirements, source links, and patch context. Individual building pages can be generated once verified records exist.

References

Sources

  1. Pax Autocratica on SteamMultiverse / Steam · accessed 2026-08-17
  2. Pax Autocratica official Steam newsMultiverse / Steam · accessed 2026-08-17
  3. Directive AG-12: Post-Launch State MaintenanceMultiverse / Steam · accessed 2026-08-17