Database status
Partial verified catalogCurrent state
Seven officially named structures are indexed. Early Access costs, recipes, levels, and production rates are still being verified.
Planned record fields
Source-checked entries
Verified building records
These structures were named by the developer. Their current launch-build requirements and numerical output are not inferred from older demo values.
Warehouse
Verified nameOfficial updates state that Order, Stock, and Auto production modes unlock after this building is constructed.
- Version context
- Official pre-launch build notes
- Official reference
- July 21, 2026 demo update
- Verified
- 2026-08-17
Resource Transport Station
Verified nameAssigned soldiers can collect and haul materials produced by resource buildings; official notes also describe direct hauling to the Warehouse after an upgrade.
- Category
- Logistics
- Version context
- Official pre-launch build notes
- Official reference
- July 21–22, 2026 demo updates
- Verified
- 2026-08-17
Prison
Verified nameCaptured enemies can be held and processed through the colony's prisoner and conversion systems.
- Category
- Captive management
- Version context
- Official pre-launch build notes
- Official reference
- Official Steam store and update history
- Verified
- 2026-08-17
Armor Workshop
Verified nameOfficial update notes reference its blueprints, research position, and guided construction quest.
- Category
- Production
- Version context
- Official pre-launch build notes
- Official reference
- January 21 and July 21, 2026 demo updates
- Verified
- 2026-08-17
Weapon Research Center
Verified nameOfficial notes connect its level and upgrade materials to weapon-related crafting progression.
- Category
- Research and production
- Version context
- Official pre-launch build notes
- Official reference
- June 30, 2026 demo update
- Verified
- 2026-08-17
Victory Square
Verified nameOfficial updates name Victory Square as a movable colony structure and a gathering point for soldiers reaching adulthood.
- Version context
- Official pre-launch build notes
- Official reference
- January 21 and June 30, 2026 demo updates
- Verified
- 2026-08-17
Command Center
Verified nameThe AG-12 notes confirm a research interface tied to the Command Center and state that it should not unlock before the structure is repaired.
- Category
- Colony progression
- Version context
- Early Access / AG-12
- Official reference
- Directive AG-12
- Verified
- 2026-08-17
Colony building
The official overview describes colony growth from fragile shelters into a large, tightly managed, self-sustaining base. Buildings therefore sit inside a broader management system rather than functioning as decorative construction alone.
Production and resources
Citizens can be assigned to gather, mine, haul, research, and manufacture weapons, armor, food, and supplies. Official notes introduced Order, Stock, and Auto production modes after construction of the Warehouse, plus research queues and logistics through the Resource Transport Station. AG-12 also added manual quantity selection when depositing items into buildings.
Future database structure
The building catalog will support categories, production outputs, requirements, source links, and patch context. Individual building pages can be generated once verified records exist.
References